Open 3D Engine ROS2 Gem API Reference 25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::RaycastResults Member List

This is the complete list of members for ROS2::RaycastResults, including all inherited members.

Clear() (defined in ROS2::RaycastResults)ROS2::RaycastResults
ConstFieldSpan typedef (defined in ROS2::RaycastResults)ROS2::RaycastResults
FieldSpan typedef (defined in ROS2::RaycastResults)ROS2::RaycastResults
GetConstFieldSpan() const (defined in ROS2::RaycastResults)ROS2::RaycastResults
GetCount() const (defined in ROS2::RaycastResults)ROS2::RaycastResults
GetFieldSpan() (defined in ROS2::RaycastResults)ROS2::RaycastResults
IsEmpty() const (defined in ROS2::RaycastResults)ROS2::RaycastResults
IsFieldPresent() const (defined in ROS2::RaycastResults)ROS2::RaycastResults
operator=(const RaycastResults &other)=default (defined in ROS2::RaycastResults)ROS2::RaycastResults
operator=(RaycastResults &&other) (defined in ROS2::RaycastResults)ROS2::RaycastResults
RaycastResults(RaycastResultFlags flags, size_t count=0U) (defined in ROS2::RaycastResults)ROS2::RaycastResultsexplicit
RaycastResults(const RaycastResults &other)=default (defined in ROS2::RaycastResults)ROS2::RaycastResults
RaycastResults(RaycastResults &&other) (defined in ROS2::RaycastResults)ROS2::RaycastResults
Resize(size_t count) (defined in ROS2::RaycastResults)ROS2::RaycastResults