Instantiating Prebuilt Slices
Instantiating Prebuilt Slices
In this tutorial, you instantiate, or place, two previously created slices into the perspective viewport: the exterior maze walls and the interior maze walls.
In the Asset Browser, navigate to the
StarterGame\Slices\GSGdirectory, and then select and drag theMaze_Wall_Exterior.sliceinto the viewport.
In the same
StarterGame\Slices\GSGdirectory, select and drag theMaze_Wall_Interior.sliceinto the viewport.
Press Ctrl+S to save your level.