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Adding a Second AI Character

Adding a Second AI Character

With the same procedures you used to place the first AI character, you can place a second enemy AI that takes a slightly different path as it patrols the maze.

To add a second AI character

  1. In the Entity Outliner, select and right-click AiSpawnpoint01. Choose Duplicate. Name the duplicated spawn point Spawnpoint02.
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  2. In the viewport, move the new spawn point to a location near the L shape of your waypoints, as shown in the following image.
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  3. Create three new entities to use as waypoints. Name them Waypoint04, Waypoint05, and Waypoint06.
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  4. In the Entity Outliner, select Spawnpoint02.

    In the Entity Inspector, in the Waypoints component, clear all the existing waypoints by clicking the square icon next to the Waypoints setting.
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  5. Next to Waypoints, click the + icon. Add the following waypoints in this sequence:

    • Waypoint04
    • Waypoint05
    • Waypoint06
    • Waypoint05
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  6. Press Ctrl+S to save your level.

Next: Organizing Your AI Entities