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Projects Commands

Projects Commands

Use the following commands to create and modify game projects.

list
Lists all projects in the current engine directory.

lmbr projects list

create
Creates a new project using EmptyTemplate, which is located at dev\ProjectTemplates\EmptyTemplate, as a template.

lmbr projects create project_name

get-active
Displays the name of the active project.

lmbr projects get-active

set-active
Sets the active project for building and executing Lumberyard. This command modifies _WAF_\user_settings.options and bootstrap.cfg to reference the specified project.

lmbr projects set-active project_name

populate-appdescriptors
Populates the appdescriptors files from the gems list. If you use the Project Configurator to change gems, Lumberyard automatically updates the application descriptor files. If you manually edit a gems.json file, run this command to update these two application descriptor files in a project’s asset directory:

  • dev/project_asset_directory/Config/Game.xml
  • dev/project_asset_directory/Config/Editor.xml
lmbr projects populate-appdescriptors