Enabling Viewport Interaction Model
Enabling Viewport Interaction Model
By default, the Viewport Interaction Model isn’t enabled for the editor. You can enable it from the Global Preferences window.
To enable the Viewport Interaction Model
In Lumberyard Editor, choose Edit, Editor Settings, Global Preferences to open the Preferences window.
Select Enable New Viewport Interaction Model (EXPERIMENTAL).
Restart Lumberyard Editor.
Open a level and, in the Asset Browser, select and drag two assets into the viewport.
In the viewport, select an entity. A manipulator appears on the entity. The entity is locked for editing. If you click another entity in the viewport, the first entity remains selected.