Instantiating a Slice
Instantiating a Slice
Loading an instance of a slice in your level is called instantiating a slice.
To instantiate a slice
- Do one of the following:
- In the viewport, right-click and choose Instantiate slice. In the Pick Slice dialog box, select a slice, and then click OK.
- Drag a slice asset from the Asset Browser into the viewport. The slice is instantiated at the drop location.