Creating a New Level
Creating a New Level
The first step in creating a game world is to create a level.
To create a new level
In Lumberyard Editor, click File, New Level or press Control + N.
In the New Level window, enter a file name and select a directory location for the file. Choose OK.
In the Generate Terrain Texture window, for Texture Dimensions, select texture dimensions to determine texture tile resolution. Choose OK.