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Adding Global Wind

Adding Global Wind


This topic references tools and features that are legacy . If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line . To learn more about legacy features, see the Lumberyard Legacy Reference .

Global wind and breezes affect everything in your level, such as all vegetation. Here’s how to set them up:

To set global wind parameters

  1. In the Rollup Bar, under Terrain, click Environment.

  2. Under the EnvState section, adjust values of the following parameters:

    • Wind vector – Speed and wind direction vector. Positive x values are east; positive y values are north.
    • Breeze generation – Enables breezes.
    • Breeze strength – Controls the intensity of the breeze.
    • Breeze movement speed – Controls the velocity of the breeze. Use it to produce short, rapid gusts of wind.
    • Breeze variation – Varies breeze speed, strength, and size.
    • Breeze life time – Sets the duration of each breeze, in seconds.
    • Breeze count – Sets the number of breezes generated per instance.
    • Breeze spawn radius – Radius of breeze travel.
    • Breeze spread – Determines the degree of variation in breeze direction.
    • Breeze radius – Sets the radius of breeze influence.