Adding Global Wind
Adding Global Wind
This topic references tools and features that are legacy . If you want to use legacy tools in Lumberyard Editor, disable the CryEntity Removal gem using the Project Configurator or the command line . To learn more about legacy features, see the Lumberyard Legacy Reference . |
Global wind and breezes affect everything in your level, such as all vegetation. Here’s how to set them up:
To set global wind parameters
In the Rollup Bar, under Terrain, click Environment.
Under the EnvState section, adjust values of the following parameters:
- Wind vector – Speed and wind direction vector. Positive x values are east; positive y values are north.
- Breeze generation – Enables breezes.
- Breeze strength – Controls the intensity of the breeze.
- Breeze movement speed – Controls the velocity of the breeze. Use it to produce short, rapid gusts of wind.
- Breeze variation – Varies breeze speed, strength, and size.
- Breeze life time – Sets the duration of each breeze, in seconds.
- Breeze count – Sets the number of breezes generated per instance.
- Breeze spawn radius – Radius of breeze travel.
- Breeze spread – Determines the degree of variation in breeze direction.
- Breeze radius – Sets the radius of breeze influence.