IN THIS ARTICLE
Animation Editor User Interface
Animation Editor User Interface
This feature is in preview release and is subject to change. |
Topics
Opening Animation Editor
You can open the Animation Editor from Lumberyard Editor.
To open the Animation Editor
- From Lumberyard Editor, choose Tools, Animation Editor.
On the Animation Editor, you can do the following:
From the menu bar, you can do the following:
- Open actor files.
- Open, create, and save your workspaces.
- Select and deselect actor instances.
- Change the layout view of the editor.
- Display or hide menus for the Animation Editor.
View your character in the perspective window.
Anim Graph – View and edit your animation graph to define your character’s behavior.
Anim Graph Palette – Drag and drop nodes into the animation graph grid.
Anim Graphs Navigation – View the hierarchy of your nodes.
Parameters – View, add, edit, or delete parameters for the animation graph.
Attributes – View, add, edit, or delete attributes for the selected node in the animation graph.
Resource Management – Add, load, save, and delete animation graphs.
Recorder – View what triggers the recording and manage the playback options.
Time View – View recorded debug information and edit event tracks of the selected motion.