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Advanced Attribute

Advanced Attribute

In the Advanced attribute, specify advanced appearance and optimization settings.

[Advanced attributes in the Particle Editor.]

Advanced Attribute Parameters

NameDescription
Force Generation(CPU only) Adds a force that is generated by the emitter. [See the AWS documentation website for more details]
Fill Rate Cost(CPU only) Multiplies the emitter’s contribution to the total fill rate. This affects automatic culling of large particles when the global limit is reached. Set this to a value greater than 1 if the effect is relatively expensive or unimportant. Set this to a value less than or equal to 0 if the effect is important. You should not experience automatic culling. Valid values: 0+Default value: 1
Heat Scale(CPU only) Multiplies thermal vision. Valid values: 0 to 4Default value: 0
Sort Quality(CPU only) Specifies more accurate sorting of new particles in the emitter’s list. To avoid the popping that results from changing the render particle order, particles are never re-sorted after emission. Instead they are sorted only when emitted, based on the main camera’s position. [See the AWS documentation website for more details] Valid values: 0 to 2Default value: 0
Half ResRenders particles in a separate, half resolution pass, reducing rendering cost. To enable this parameter, set the r_ParticlesHalfRes console variable to 1. For more information, see Using the Console Window. Default value: false
Streamable(CPU only) Allows texture or geometry assets to stream from storage as normal. Default value: true
Particle Size Discard(GPU only) Discards particles below the defined screen space pixel size. Valid values: 0 to 255Default value: 0
Depth of Field Blur(GPU only) Blurs particles against depth of field full screen effects. This excludes geometry and decal types. Default value: false
Spherical Volume(CPU only) Simulates adding spherical volume to the particle and multiplies particle size to define the volume. Default value: 1