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Rotation Attribute

Rotation Attribute

In the Rotation attribute, specify how to control the particle’s rotation.

[Rotation attributes in the Particle Editor.]

Rotation Attribute Parameters

NameDescription
Init AnglesXYZ values define the initial angle, in degrees, that is applied to the particles upon spawning. For Facing = Camera particles, only the y-axis is used and refers to rotation in screen space. For 3D particles, all three axes are used and refer to emitter local space. Valid values: anyDefault value: 0
Random AnglesXYZ values define the random variation (bidirectional), in degrees, to Init Angles. Valid values: 0+Default value: 0
Rotation Rate X, Y, ZSpecifies the constant particle rotation in degrees/second. The axes are the same as Init Angles. You can set a Random value and Strength Over Emitter Lifetime and Strength Over Particle Lifetime curves. Valid values: anyDefault value: 0