r_Fur | [0,2] | Specifies how fur draws:
[See the AWS documentation website for more details] |
r_FurDebug | [0,8] | Toggles various visual debug information for fur rendering:
[See the AWS documentation website for more details] |
r_FurDebugOneShell | [0, ∞ ) | If the specified shell number exists, draws only that shell, for additional debugging of fur rendering. |
r_FurFinPass | [0,1] | Toggles the drawing of an opaque alpha tested silhouette fin pass for fur rendering. |
r_FurFinShadowPass | [0,1] | Toggles the drawing of alpha tested silhouette fins in shadow passes. |
r_FurMaxViewDist | [0.0, ∞ ) | Specifies the maximum distance for fur shells to be drawn. |
r_FurMovementBendingBias | [0.0, 1.0] | Specifies motion bending bias for fur. A value closer to 0 causes fur motion bending to be more pronounced. |
r_FurShellPassCount | [0, ∞ ) | Maximum number of fur shell passes to draw for each object. |
r_FurShowBending | [0, 1] | When enabled, draws debug lines visualizing the normals and fur combing vectors on a mesh. |