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Find by Name
Find by Name
Finds a procedural material by the substance file name and graph name. All substance files contain one or more graphs, and these graphs correspond to a procedural material.
Contents
To find the substance name for a procedural material
In Lumberyard Editor, choose Tools, Plug-ins, Substance Editor.
Browse to the substance material that you want. The substance material name appears in the Substance field and the graph name appears in the tab.
ExampleThe substance material path is
materials/substance/brickwall_04.sbsar
and the graph name isBrickWall_04
.Copy the substance material path and in the Find by Name node, do the following:
For Substance Name, paste the substance material path.
For Graph Name, enter the graph name.
Inputs
Pin | Type | Description |
---|---|---|
In | Event | Triggers the node. |
Substance Name | String | The path name of the substance material .sbsar or .smtl file to find. |
Graph Name | String | Name of the specific graph in the substance material. |
Force Load | Boolean | Forces the procedural material to load, if it’s not already loaded. |
Outputs
Pin | Type | Description |
---|---|---|
Out | Event | Sends when the node is finished. |
Procedural Material | Procedural material | The specified procedural material. Returns Invalid if the material can’t be found. |