Finding the Material Name
Finding the Material Name
You can specify material names to reference for nodes in the Script Canvas editor. The material name is generally the path that starts at the top asset directory but without the .mtl
file name extension.
To find the material name
In Lumberyard Editor, choose Tools, Material Editor.
In the Material Editor, navigate to the material file.
Right-click the material file and choose Copy Path to Clipboard. This copies the path to the file.
ExampleIn the Samples Project, the material name for
logo_white.mtl
ismaterials/gettingstartedmaterials/logo_white
.