Creating Script Events in Script Canvas
Creating Script Events in Script Canvas
In Lumberyard Editor, you can create script events by using the Asset Editor.
To create a script event
In Lumberyard Editor, choose Tools, Asset Editor.
In the Asset Editor, choose File, New, Script Events.
In the Asset Editor, enter the information that defines the script event.
Script Event Properties
[See the AWS documentation website for more details]
Event Properties
[See the AWS documentation website for more details]
Parameter Properties
[See the AWS documentation website for more details]Choose File, Save, or press Ctrl+S.
In the Save As dialog box, enter a file name for your
.scriptevents
file, and click Save. Note
To ensure that the script event asset saved correctly, check the bottom of the Asset Editor for the message “file_name.scriptevents
- Asset loaded!” message . If you see the error message Failed to save asset due to validation error, check the Lumberyard Editor Console window or thelumberyard_version\dev\Cache\project_name\pc\user\log\Editor.log
file for more information.