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Install SideFX Houdini plug-ins for NVIDIA Blast
Install SideFX Houdini plug-ins for NVIDIA Blast
This feature is an experimental release and is subject to change. |
To create NVIDIA Blast assets, you must install a set of plug-ins and Houdini Digital Assets for SideFX Houdini.
Note
NVIDIA Blast for Lumberyard requires a SideFX Houdini commercial or indie license to create assets. The apprentice license is not sufficient. For more information on Houdini, see
SideFX’s home page .
The precompiled Houdini plug-ins supplied with the NVIDIA Blast gem require Houdini 18.0.
Contents
Install NVIDIA Blast plug-ins
To install plug-ins
Run
install_plugin.bat
from thehoudini
directory located atlumberyard_installation\dev\Gems\Blast\houdini
.Grant the installer script administrator privileges when requested.
The plug-ins are installed into various directories in
C:\Users\user_name\Documents\houdini18.0\
.To verify the installation, you can check for the following files in your Houdini user directory.
The
C:\Users\user_name\Documents\houdini18.0\otls
directory contains these three files:blastExport.hda
fractureHierarchy.hda
fractureSingle.hda
The
C:\Users\user_name\Documents\houdini18.0\toolbar
directory contains these three files:default.shelf
Fracture.shelf
shelf_tool_assets.json
The
C:\Users\user_name\Documents\houdini18.0\dso
directory contains these five files:BlastExportPlugin.dll
BlastExportPlugin.exp
BlastExportPlugin.ilk
BlastExportPlugin.lib
BlastExportPlugin.pdb
The
C:\Users\user_name\Documents\houdini18.0\dependencies
directory contains elevenNvBlast*.dll
files and fourPhysX*.dll
files.Verify that the installation script has added your
houdini
user directory to the PATH environment variable in Windows:C:\Users\user_name\Documents\houdini18.0\
Note
If Houdini is running prior to installation of the NVIDIA Blast tools for Houdini, restart Houdini for the changes to take effect.
Important
Some Houdini installations create the Houdini user directory at C:\Users\user_name\houdini18.0\
rather than in the Documents
directory. If Houdini does not load the NVIDIA Blast tools, check to see if Houdini has created a user directory at C:\Users\user_name\houdini18.0\
. If the directory exists and contains Houdini files such as dso.cache
, move the above files to C:\Users\user_name\houdini18.0\
and add C:\Users\user_name\houdini18.0\
to the PATH environment variable.
Enable the Blast tool shelf
The NVIDIA Blast installation for Houdini includes a tool shelf that you can enable to speed up the process of creating assets for NVIDIA Blast.
To enable the Blast tool shelf
In Houdini, choose the + button in the Toolbar to the far right.
From the list, choose Shelves to expose the Shelf list.
From the Shelf list choose Fracture tools for Blast to add the shelf to the Toolbar.