Open 3D Engine ROS2 Gem API Reference 25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::ClassSegmentationConfigurationComponent Class Reference

Inherits AZ::Component, and ClassSegmentationRequestBus::Handler.

Public Member Functions

 AZ_COMPONENT (ClassSegmentationConfigurationComponent, "{bab1ea0c-7456-40ea-bc1e-71697137c27c}", AZ::Component)
 
AZ::Color GetClassColor (uint8_t classId) const
 
AZStd::optional< uint8_t > GetClassIdForTag (LmbrCentral::Tag tag) const
 
const SegmentationClassConfigList & GetClassConfigList () const
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 

The documentation for this class was generated from the following file: