Inherits AZ::EBusTraits.
Public Member Functions | |
| virtual void | BecameUnavailable (const Target &) |
| virtual void | BecameAvailable (const Target &) |
| virtual void | Connected (Target &) |
| virtual void | ConnectionRefused (const Target &) |
| virtual void | Disconnected () |
| virtual void | GraphActivated (const GraphActivation &) |
| virtual void | GraphDeactivated (const GraphDeactivation &) |
| virtual void | ExecutionThreadEnded (const ExecutionThreadEnd &) |
| virtual void | ExecutionThreadBegun (const ExecutionThreadBeginning &) |
| virtual void | NodeStateChanged (const NodeStateChange &) |
| virtual void | SignaledInput (const InputSignal &) |
| virtual void | SignaledOutput (const OutputSignal &) |
| virtual void | AnnotateNode (const AnnotateNodeSignal &) |
| virtual void | VariableChanged (const VariableChange &) |
| virtual void | GetAvailableScriptTargetResult (const ActiveEntitiesAndGraphs &) |
| virtual void | GetActiveEntitiesResult (const ActiveEntityStatusMap &) |
| virtual void | GetActiveGraphsResult (const ActiveGraphStatusMap &) |
| virtual void | GetVariableValueResult (const DatumValue &) |
| virtual void | BreakPointAdded (const Breakpoint &) |
| virtual void | BreakPointHit (const Breakpoint &) |
| virtual void | BreakPointRemoved (const Breakpoint &) |
| virtual void | Continued (const Target &) |
| virtual void | VariableChangeBreakpointAdded (const VariableChangeBreakpoint &) |
| virtual void | VariableChangeBreakpointHit (const VariableChangeBreakpoint &) |
| virtual void | VariableChangeBreakpointRemoved (const VariableChangeBreakpoint &) |